Friday thought salad
May. 4th, 2007 04:15 pmQuick followup: The only person who knew both meanings of HNIC is someone I've never heard of. As well, I must recall to let Gonzo know about the Zappa plays Zappa tour, if he don't already.
Busy day today, or at least steady. Sudoku in Star is stymieing me. And that just doesn't look like the right spelling of stymieing. In fact, I doubt it is a word. Feh.
Tomorrow is Free Comic Book day. They ain't kiddin', folks. Free comics! I have dental work, so I'll be the slurring scary drooling guy at my comic store. Yay!
I did pick up 52 #52, which was fun, and a good resolution to the series. I totally marked out for the hatched Mr. Mind.
Buffy Season 8 #3 was okay, although the final reveal made no sense. I was glad to see Giant Dawn in action.
Omega Flight #2: I am only reading this book for tax reasons.
Hmmm. I'm feeling conflicted on this sample module for Damnation Decade.
Oh, yeah: This is a discussion of an adventure module, so if there's a chance you'll be playing this anytime in your life, next post, plz.
First off, the main concept of the adventure is fabulous: The cast of the Gong Show have to fight the Village People to save New York City from a satanic plot. This, right there, is awesome. Plus, stats for Guido Sarducci and Chuck Barris. It turns out that in addition to being a CIA hitman, Barris has put together celebrity strike teams to make sure Nostradamus worst predictions don't come true. If that doesn't strike you as totally cool, you probably wouldn't enjoy the setting at all.
But the core concept just feels flawed. A satanist villain is going to use killer bees to kill the population of New York. He has 600 swarms of bees.
Now, admittedly, that's 600 CR 5 creatures unleashed on the various Ordinaries of Fun City (Damnation Decade's version of New York; the game has a lot of wacky renaming shenanigans for various reasons). It just seems overly optimistic to think they'll inflict that much damage, since my brain just insists on going "well, you need more than a hundred stings to kill a non-allergic person, and each bee that stings will die, so there's too much diminshing returns." Of course, bee swarms don't ablate in game like they would in real life if they actually went on a stinging spree, so that's not a problem (or, at least is a different kind of problem), but still it makes my nose twitch.
It's a good con/demo adventure and gives a good introduction to the world; it's got a fairly short plot and one set combat piece, although things can be extended if need be.
Busy day today, or at least steady. Sudoku in Star is stymieing me. And that just doesn't look like the right spelling of stymieing. In fact, I doubt it is a word. Feh.
Tomorrow is Free Comic Book day. They ain't kiddin', folks. Free comics! I have dental work, so I'll be the slurring scary drooling guy at my comic store. Yay!
I did pick up 52 #52, which was fun, and a good resolution to the series. I totally marked out for the hatched Mr. Mind.
Buffy Season 8 #3 was okay, although the final reveal made no sense. I was glad to see Giant Dawn in action.
Omega Flight #2: I am only reading this book for tax reasons.
Hmmm. I'm feeling conflicted on this sample module for Damnation Decade.
Oh, yeah: This is a discussion of an adventure module, so if there's a chance you'll be playing this anytime in your life, next post, plz.
First off, the main concept of the adventure is fabulous: The cast of the Gong Show have to fight the Village People to save New York City from a satanic plot. This, right there, is awesome. Plus, stats for Guido Sarducci and Chuck Barris. It turns out that in addition to being a CIA hitman, Barris has put together celebrity strike teams to make sure Nostradamus worst predictions don't come true. If that doesn't strike you as totally cool, you probably wouldn't enjoy the setting at all.
But the core concept just feels flawed. A satanist villain is going to use killer bees to kill the population of New York. He has 600 swarms of bees.
Now, admittedly, that's 600 CR 5 creatures unleashed on the various Ordinaries of Fun City (Damnation Decade's version of New York; the game has a lot of wacky renaming shenanigans for various reasons). It just seems overly optimistic to think they'll inflict that much damage, since my brain just insists on going "well, you need more than a hundred stings to kill a non-allergic person, and each bee that stings will die, so there's too much diminshing returns." Of course, bee swarms don't ablate in game like they would in real life if they actually went on a stinging spree, so that's not a problem (or, at least is a different kind of problem), but still it makes my nose twitch.
It's a good con/demo adventure and gives a good introduction to the world; it's got a fairly short plot and one set combat piece, although things can be extended if need be.
no subject
Date: 2007-05-04 08:33 pm (UTC)no subject
Date: 2007-05-05 04:39 pm (UTC)no subject
Date: 2007-05-04 11:10 pm (UTC)Also, it was an article of faith in '70s popular culture that Africanized bees could sting multiple times. That's not the case (http://agnews.tamu.edu/bees/FAQ.htm), but this game isn't ABOUT accuracy, is it? Besides, maybe it's the result of some further diabolical interbreeding; it wouldn't be the first misguided insect breeding projects (http://www.imdb.com/title/tt0072750/) to come out of the '70s ().
no subject
Date: 2007-05-05 04:30 pm (UTC)I'm willing to go with the whole "multi sting" thing, if the fact that they die after stinging didn't figure significantly into one of the clues.
no subject
Date: 2007-05-05 12:11 am (UTC)no subject
Date: 2007-05-05 04:40 pm (UTC)