Two things

Apr. 13th, 2005 12:18 am
thebitterguy: (Default)
[personal profile] thebitterguy
A) Saw Wicked tonight. I may discuss in more depth, but I enjoyed it. So fuck the hatahs. And, [livejournal.com profile] noizangel? Popular?

B) I reviewed Solid! It hurt a LOT.

Date: 2005-04-13 04:22 am (UTC)
From: [identity profile] noizangel.livejournal.com
Indeed!

It is pink! :)

Details, details.

Date: 2005-04-13 04:37 am (UTC)
From: [identity profile] jadasc.livejournal.com
The best example of this is Booty Slide, which lets you move up to your maximum movement as a move action. This would be useful, except you can already move your maximum movement as a move action; why would you take a feat to be able to do that?


From your description, it sounds like the intent is to let you take a "full move" (i.e., a double combat move, which would usually be a two move actions) and then take another movement or possibly a standard action. It sounds pretty extreme.

Re: Details, details.

Date: 2005-04-13 01:28 pm (UTC)
From: [identity profile] jadasc.livejournal.com
I imagine it's for things like the rails of concrete steps or the like. But now you've got me contemplating the blaxploitation version of The Greatest Story Ever Told.

Date: 2005-04-13 05:25 am (UTC)
From: [identity profile] madmanofprague.livejournal.com
I was hoping your review would have more deliciously viscious ripping into them than rational discussion of mechanical flaws :P

Date: 2005-04-13 01:43 pm (UTC)
From: [identity profile] dawgstar.livejournal.com
That's a real pity. Looks like something I might've been able to get into, at the very least in a Paranoia one-shot type thing for my players now and then.

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