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Finished Deus Ex 2 the other day.

Kinda disappointing. They completely disposed of the skill system, and they eliminated different ammo. That was, admittedly, handy. I remember crawling around trying to find a few sniper rounds so I could take out a Templar or five.

There were three endings, again. I took the most obvious one.

I liked how the game ended where the first one began, on liberty island. You even get to travel into the old UNatco base. There was a lot of sense of continuity of setting between the first game and this one.

The game story was a bit of a letdown. Cairo was neat, and I actually left a few named NPCs alive. And I really loved the whole NG Resonance thingy.

For those at home who haven't played, NG Resonance is a pop star (think Madonna, but younger) who has holo kiosks all over the world. You can actually get mission assignments from them. It's a neat idea, and reminds me a little of something from Gibson, only not.

Gameplay was okay. I think the fact the rail gun/x-ray vision combo let me avoid 90% of combat was a bit hinky. Rocket Launchers were not as impressive as previously.

A few too many questions were answered (at least one or two prompting a response of "that's it?")

So, yeah. Fun to play, but too brief (took about a third as much time as KOTOR). Not as good as the original, but still more enjoyable than Shenmue II.

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