So, what eats a Mongoose?
May. 23rd, 2006 12:58 pmIt's no secret that I've been fairly disappointed with Mongoose's B5 products.
Okay, let me rephrase that. Mongoose has made B5 products, and I've been fairly disappointed with most of their products I've read, including those B5 books.
God, to think I own that much Judge Dredd material. If anyone asks, it's for a Hero game. Or Savage Worlds. Or Top Secret SI. And I must constantly fight my desire to buy Paranoia books, but that's mostly because I still have oodles of '80s era stuff I'll never use.
Now, I don't have the same level of distrust of the company that many people have (I guess I'm just a good person), but I still think any organization capable of producing the Earthforce sourcebook deserves to have their buildings burned and their lands sown with salt.
So, this discussion on the B5 newsgroup contains only minimal amounts of Schadenfreude for me. YMMV.
In it, Matt Sprange attempts to defend his recent statements on a B5 podcast which apparently implied that Joe Straczynski was involved with the upcoming Mongoose B5 novels (which I will admit have filled me with dread initially, a feeling not eased any by the announcement of famous actress Claudia Christian writing one of them) even though it's been established fairly well that he wouldn't, although I have no idea if $500 per book is a good rate for that kind of thing or not.
The result of Mr. Sprange's post is a rather firm factfinding attempt from the assembly.
Okay, let me rephrase that. Mongoose has made B5 products, and I've been fairly disappointed with most of their products I've read, including those B5 books.
God, to think I own that much Judge Dredd material. If anyone asks, it's for a Hero game. Or Savage Worlds. Or Top Secret SI. And I must constantly fight my desire to buy Paranoia books, but that's mostly because I still have oodles of '80s era stuff I'll never use.
Now, I don't have the same level of distrust of the company that many people have (I guess I'm just a good person), but I still think any organization capable of producing the Earthforce sourcebook deserves to have their buildings burned and their lands sown with salt.
So, this discussion on the B5 newsgroup contains only minimal amounts of Schadenfreude for me. YMMV.
In it, Matt Sprange attempts to defend his recent statements on a B5 podcast which apparently implied that Joe Straczynski was involved with the upcoming Mongoose B5 novels (which I will admit have filled me with dread initially, a feeling not eased any by the announcement of famous actress Claudia Christian writing one of them) even though it's been established fairly well that he wouldn't, although I have no idea if $500 per book is a good rate for that kind of thing or not.
The result of Mr. Sprange's post is a rather firm factfinding attempt from the assembly.
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Date: 2006-05-23 05:11 pm (UTC)On the other hand, the first printing of Conan was abominable. And they failed to mention the corrected "Pocket Edition" was missing more than just the artwork until it was out in the marketplace. An atvertising error, they assure us. And let's not forget the plagiarized map fiasco in one of the Conan supplements. Certainly, that was the cartographer's bad, but their editorial people didn't catch it.
Now this B5 novel nonsense.
I find it all frustrating, because I'd really love to support the new edition of RuneQuest, which actually has Steve Perrin doing paper and pencil RPG work for the first time in eons, but I just can't throw any money their way in good conscience.
The Earthforce book was just offensive.
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Date: 2006-05-23 05:40 pm (UTC)no subject
Date: 2006-05-23 05:47 pm (UTC)I think his flaw is that he's a little too eager to flaunt his success. I get the sense that he doesn't do things only because they're good for Mongoose, but because he can go on WZL and brag about his new car, his backlist sales, etc.
In this case, it's coming around to bite him in the ass.
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Date: 2006-05-23 05:52 pm (UTC)A novel can take up to a year to write and polish off, and is a minimum of 70,000 words when done.
If I'm calculating right, they are offering around 1.4 cents a word for something that would normally get an advance larger than the final fee.
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Date: 2006-05-23 06:04 pm (UTC)If you do some poking around on the 'net (for example, the RQ-Rules mailing list) I believe you'll find out two things that may alter your opinions: (a) Steve Perrin has been doing RPG work prior to any association with Mongoose: see this webpage (http://www.perrinworlds.com/SPQR.html) in particular; (b) I don't know the details, but I believe that Mongoose and Steve had nasty-ish spat a while back, to the point where folks on the RQ-Rules list have been making "boycott!" noises regarding Mongoose's RQ, because "they treated Steve so abominably".
Again -- I really don't know the details of (b), and I haven't been paying all that much attention to the threads on this subject. I remember what the Columbia Games v N Robin Crossby flamefests were like, and I have no wish to dive into a similar kettle of fish.
So, in the end, you may decide to not feel so frustrated over supporting Mongoose's RQ.
I will also point out that Chaosium has a new edition of Deluxe Basic Role Playing (say that ten times fast!) in playtest currently. I believe they intend to print 'er up in a nice edition once it's done. DBRP is basically RQIII as a base, then changing it based on all the various incarnations of BRP we've had in the past to keep the good bits and pass over the bits which didn't work out so well.
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Date: 2006-05-23 06:18 pm (UTC)--Your cobra-esque pal,
T.C. Badass
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Date: 2006-05-23 06:37 pm (UTC)A) I didn't really like B5 enough to even bother with sourcebooks, but I did like their handling of the core book more than The Babylon Project. And they dealt with hit-point inflation in a way fairly similar to how GoO's Game of Thrones did, and I approve.
B) I really like Mongoose's Paranoia. They've incorporated a lot of really interesting 90's stuff ... I thought that bidding for mission equipment on C-bay was inspired ... and they've really made it viable for long-term play yet still fun. Although nothing matches the kill-fest of Zap!-style play.
C) I am eagerly drooling over the thought of RuneQuestIV. You don't even know.
D) Although I prefer Iron Heroes to Conan for my Swords & Sorcery d20 action, I really liked the magic system in Conan. It felt like a good simulation of the genre to me.
E) I agree, their handling of the entire B5 License thing is bad news, sucks, is dirty pool, et. al., and I know that this isn't the first time bad news, etc and Mongoose have travelled hand-in-hand. Honestly, I'm capable of shrugging and moving on, maybe just because my intellectual property isn't worth a pile of soiled tissues, or maybe just because I'm monumentally naïve. Or both!
Doug.
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Date: 2006-05-23 06:47 pm (UTC)Mongoose has horrible quality control. The artwork in the Judge Dredd and Paranoia books was scanned improperly. A Conan book recently appeared that not only had the wrong map, but it was actually a copyright-infringing download from Wizards of the Coast! And the B5 Earthforce book has gotten heaps of criticism for its sweeping, racist generalizations. Which brings us to ...
Mongoose epitomizes 'buyer beware'. If you spend more than 10 minutes arguing over how a rule in a Mongoose book is supposed to work, you've spent more time than the designers did. If you're expecting play-testing of any kind, it's not there. Their books are generally written by whoever showed up that day to work 'on spec' for rates as low as free. And don't expect any statements of apology from Mongoose staff -- even the Conan fiasco of using an illegal download as official art wasn't their fault.
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Date: 2006-05-23 06:49 pm (UTC)You can fool some of the people all of the time.
Date: 2006-05-23 06:51 pm (UTC)To look at a Mongoose product is to wonder what it would've been like in better hands. Life's too short for bad games.
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Date: 2006-05-23 06:53 pm (UTC)'cos I wrote the latter, and while I'm not saying it's the best book ever (or even the best book I've ever done), I don't think it warrants arson and/or salting of my earth.
You've more of a case if you mean the former book, but personally, I feel like that's judging the entire World of Darkness based on the Gypsies book.
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Date: 2006-05-23 06:59 pm (UTC)no subject
Date: 2006-05-23 07:06 pm (UTC)no subject
Date: 2006-05-23 07:10 pm (UTC)no subject
Date: 2006-05-23 07:15 pm (UTC)As far as the talent abuse goes - I've been working for Mongoose as a full-time freelancer for three years now. In that time, I'd have absolutely zero problems with them. They've paid on time, given me raises, been reasonable to deal with, and have had no problem with me travelling around Europe with my laptop. As long as I get my stuff in on time, it's all good. The pay rate isn't bad for the rpg industry, and it's a fun job.
Quality control - well, I'm just a writer. And I'm even less happy with the Earth ALLIANCE book than you are. (I wrote the EarthForce book, which is a totally different book, and has no sweeping racial generalisations other than calling the Minbari a lot of names.)
There is playtesting, and I do spend more than ten minutes thinking about my rules, thank you very much. The books are generally written by staff writers, not whoever shows up that day.
And I have no problem apologising for anything that I personally screwed up. :)
Yes, the company has produced some utter crap. Most companies have done so, at some point in their lifespan.
But 'everything that's wrong with tabletop rpg publishing'? No.
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Date: 2006-05-23 07:21 pm (UTC)It certainly sounds like they were trying to get him to do a developer/editor's job on the books. That's not exactly the same as writing the books, but it's more than someone as busy as him would do for five bills.
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Date: 2006-05-23 07:31 pm (UTC)no subject
Date: 2006-05-23 07:33 pm (UTC)no subject
Date: 2006-05-23 08:59 pm (UTC)no subject
Date: 2006-05-23 09:05 pm (UTC)no subject
Date: 2006-05-23 09:20 pm (UTC)::blush::
I decided to delete it, and the one asking why Mongoose was such a bad examplar of RPG companies, because after re-reading them I thought (a) they sounded a bit pompous, and (b) they were more likely to contribute to flamage than actual content.
...but it's more than someone as busy as him would do for five bills...
Yep; I can see that. I can tell you that my hourly rate wouldn't buy Mr Sprange a lot of editing/development time for 500 bucks, and I haven't got a reasonably successful TV series with wads of media tie-ins on my resumé. 8)
On the other hand, I also felt that I didn't care for the tone on either side of this argument, and (like the Crossby v Columbia spat) I really would rather that it hadn't happened in public. Why do spats like this so often get taken to usenet? ::sigh::
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Date: 2006-05-23 09:26 pm (UTC)I hear you. Mind you, the principle reason I picked up Conan was for the setting-as-game-setting details, and not for the mechanics.
If Iron Heroes had come along before Conan, I might have tipped in the other direction.
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Date: 2006-05-23 09:38 pm (UTC)no subject
Date: 2006-05-23 09:38 pm (UTC)Without condoning this kind of behaviour (which I agree appears a bit odious), I can't help but wonder if the game itself doesn't anticipate this kind of behaviour: how exactly does the structure of the game (the "rules", the setting, the reward/benefit system) encourage, and perhaps even "demand", these kinds of in-game outcomes?
Then I pinch myself and realize I'm much better off working for a regular paycheck... 8)
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Date: 2006-05-23 10:38 pm (UTC)Doug.
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Date: 2006-05-23 11:31 pm (UTC)I've written four-page articles that have garnered me FOUR TIMES that much.
I think most of the people who posted in this thread have already said what I need to say in some other form, though.
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Date: 2006-05-24 12:16 am (UTC)no subject
Date: 2006-05-24 12:35 am (UTC)no subject
Date: 2006-05-24 12:35 am (UTC)no subject
Date: 2006-05-24 12:38 am (UTC)no subject
Date: 2006-05-24 02:34 am (UTC)I do point out for amusement's sake I was shocked to have found Sprange wrote a tactics article in White Dwarf some years ago. Apparently he had a nice Sisters of Battle army.
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Date: 2006-05-24 06:41 pm (UTC)